jewelry
with
Without a doubt it is the most comprehensive jewelry software ever created.
Being full-featured it is also very heavy and elaborate, allowing it to work with all kinds of gemstones and metals with their weights and all the rules of modern goldsmithing.
With this software, all kinds of objects can be handled in the jewelry shop, with hundreds of patterns already preset.
By having parameters already set or with gemstones in possession, easily new ones can be created.
It has a good photorealistic rendering engine.
It is based on the Rhinoceros 3D engine, so knowing how to use it is a must, plus you have all the additional commands specific to this area.
Some examples of jobs with different difficulties
Low modeling difficulty
Medium modeling difficulty
High modeling difficulty
what you will learn in L3D ART course
The course is suitable only for those who have already taken the Rhinoceros 3D course, as the program is a great plug-in of its own.
You will learn all about modern goldsmithing techniques, the different types of stones and the different systems for attaching them to metal, the different types of metals and their characteristics.
If you want to be a jewelry designer as a job, this is one of the fundamental courses.
No knowledge of the goldsmith industry is required for the course as it covers only the CAD section of a much larger world, but some basic knowledge will be explained during the course.
what it takes to participate
- A stable Internet connection
- A computer running Windows or a Windows emulator on MAC (as all softwares and materials provided are exclusively for Windows systems)
- This software is quite demanding in terms of resources so if you will want to use it in all its functions a Pc with good performance is required.
- Having taken the Rhinoceros 3D course
Course content
- Basic ring construction
- Band Rings
- Solitaire Rings
- Eternity Ring
- Strategies for constructing objects
- Preparing a file for rapid prototyping
- Review of strategies for building models
- Review of strategies
- Using the Loft command
- Using the Profile Placer
- Building claw settings
- Rex Setting
- Pole setting
- Square setting
- Building more complex rings
- Using the 2 Rail Sweep
- Making a pinched shank
- Basic tolerances for rapid prototyping
- Basic rendering methods
- Break down shapes into simpler commands
- Building a crossover ring
- The gem on the curved control
- Universal Deformation Tools (UDT) and their application
- Making chains with objects on the curve
- Emptying a ring
- Building a Bombé ring
- Paved stones and claws on a surface